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	<title>Damiles &#187; Blender</title>
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	<link>http://blog.damiles.com</link>
	<description>Blender, OpenCV, OpenCV, Tutorials and more...</description>
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		<title>BlenderOcv, &#8220;blender&#8221; can be good and powerful tool for computer vision with OpenCV</title>
		<link>http://blog.damiles.com/2008/12/blenderocv-blender-can-be-good-and-powerful-tool-for-computer-vision-with-opencv/</link>
		<comments>http://blog.damiles.com/2008/12/blenderocv-blender-can-be-good-and-powerful-tool-for-computer-vision-with-opencv/#comments</comments>
		<pubDate>Sun, 21 Dec 2008 19:57:47 +0000</pubDate>
		<dc:creator>damiles</dc:creator>
				<category><![CDATA[Blender]]></category>
		<category><![CDATA[blenderocv]]></category>
		<category><![CDATA[OpenCV]]></category>
		<category><![CDATA[Works]]></category>

		<guid isPermaLink="false">http://blog.damiles.com/?p=116</guid>
		<description><![CDATA[This is the question: can be Blender a powerful tool for computer vision with OpenCv. Blender is now a powerful suite of 3d content creation, where have a various characteristich as animation, composit, shade, model, texture, interactive &#8230; And OpenCV is ga powerful realtime library for computer Vision. Then my goal is provide a new [...]]]></description>
			<content:encoded><![CDATA[<p>This is the question: can be Blender a powerful tool for computer vision with OpenCv.</p>
<p>Blender is now a powerful suite of 3d content creation, where have a various characteristich as animation, composit, shade, model, texture, interactive &#8230; And OpenCV is ga powerful realtime library for computer Vision.</p>
<p>Then my goal is provide a new and powerfull tool based on Blender for Computer Vision Tasks with OpenCV Library.</p>
<p>How?, with a particular characteristic of Blender, the compositor node.</p>
<p>Nodes are a good tool that provide a user interactive, each node is a box with inputs and outputs that implement a function. Each node have interactive parameters that user can be set.</p>
<p><span id="more-116"></span></p>
<p>Each node can be linked with others nodes linking outputs to inputs</p>
<p>In this <a href="http://www.blender.org/development/release-logs/blender-242/blender-composite-nodes/" rel="nofollow">page</a> we can see more about node compositor</p>
<p>With this properties we can create a workflow of a computer vision tasks.</p>
<p>For example here are the basic edge detection with blenderocv, this example implement the basic opencv sample &#8220;edge.c&#8221;</p>
<div id="attachment_117" class="wp-caption alignright" style="width: 310px"><a href="http://blog.damiles.com/wp-content/uploads/2008/12/screenshot.jpg"><img class="size-medium wp-image-117 " title="edge_blenderocv" src="http://blog.damiles.com/wp-content/uploads/2008/12/screenshot-300x177.jpg" alt="Blenderocv - edge (canny)" width="300" height="177" /></a>
<p class="wp-caption-text">Blenderocv &#8211; edge (canny)</p>
</div>
<p>Now there are a demo with some few functions.</p>
<p>I have to implement a lot of functions as nodes, and now there are a lot of work to do, and sure i make important decisions in development. If anybody want colaborate with this project, please send me mail (david at artresnet dot com) or send me a comment.</p>
<p>There are more info and progress about this project in <a title="blenderocv" href="http://code.google.com/p/blenderocv/" target="_blank">http://code.google.com/p/blenderocv/</a></p>
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		<slash:comments>17</slash:comments>
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		<item>
		<title>Comunity Organization &amp; Blender Release</title>
		<link>http://blog.damiles.com/2007/08/comunity-organization-blender-release/</link>
		<comments>http://blog.damiles.com/2007/08/comunity-organization-blender-release/#comments</comments>
		<pubDate>Mon, 27 Aug 2007 12:46:45 +0000</pubDate>
		<dc:creator>damiles</dc:creator>
				<category><![CDATA[Blender]]></category>

		<guid isPermaLink="false">http://blog.damiles.com/?p=15</guid>
		<description><![CDATA[This paper represents an overview of how Blender&#8217;s developer comunity is organized, how to get Blender&#8217;s source code, it&#8217;s release cycle and all you need to start developing Blender English PDF version English Latex version Spanish PDF version Spanish Latex Version]]></description>
			<content:encoded><![CDATA[<p>This paper represents an overview of how Blender&#8217;s developer comunity is organized, how to get Blender&#8217;s source code, it&#8217;s release cycle and all you need to start developing Blender</p>
<p><a href="http://www.damiles.com/resource.jsp?f=1" target="_blank">English PDF version</a><br />
<a href="http://www.damiles.com/resource.jsp?f=2" target="_blank">English Latex version</a><br />
<a href="http://www.damiles.com/resource.jsp?f=3" target="_blank">Spanish PDF version</a><br />
<a href="http://www.damiles.com/resource.jsp?f=4" target="_blank">Spanish Latex Version</a></p>
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